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Things to do & suggestions (semi-official list) (1 viewing) (1) Guest
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TOPIC: Things to do & suggestions (semi-official list)
#1093
Cien (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
maybe someone already suggested it, but I think it'd be nice to choose more skills when you prepare the fight.

For example, you could choose 3 skills in a determined order of use during the fight. This way you would need more than one powerful skill.
 
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Last Edit: 2009/11/14 05:03 By Cien.
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#1094
taised (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
Cien wrote:
QUOTE:
maybe someone already suggested it, but I think it'd be nice to choose more skills when you prepare the fight.

For example, you could choose 3 skills in a determined order of use during the fight. This way you would need more than one powerful skill.


Well, at the moment in the fights you can choose only the main skill, but all the others contributes in the fight itself. The main skill is important also because you could have some chance to beat a stronger opponent using a skill that improves the effectiveness against the one that your opponent uses. This could be impossible if you choose 3 skills.

The things that could be modified is the list of the skills that reduce the effectiveness also for invented skills.
 
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#1096
SuperMungo (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
Glory seems somehow to be important in this game, but I consider the herocup to be very important also. Therefore I would like to see more glory points for winning the herocup. 5 points are too few.

I dislike the objects that reduce your opponents skill, since the reduction is permanent. They are also used very rarely, so I suppose there are more players agreeing with me on this. I remember a discussion about this somewhere in the forum but I couldn't find it. There are several limitations that would make them nicer to use.
- Limiting the number of objects you can use
- Making the reduction in skills last one day only (i.e. over one fight)
 
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#1097
taised (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
SuperMungo wrote:
QUOTE:
Glory seems somehow to be important in this game, but I consider the herocup to be very important also. Therefore I would like to see more glory points for winning the herocup. 5 points are too few.


Yes I agree with, the tournament should be more important than now, but I don't think that giving more glory is the right way of doing it. Something different should be done. Maybe giving something like a merit star that can be spend to reach some special achievement?

SuperMungo wrote:
QUOTE:
I dislike the objects that reduce your opponents skill, since the reduction is permanent. They are also used very rarely, so I suppose there are more players agreeing with me on this. I remember a discussion about this somewhere in the forum but I couldn't find it. There are several limitations that would make them nicer to use.
- Limiting the number of objects you can use
- Making the reduction in skills last one day only (i.e. over one fight)


I don't dislike them, I completely hate them Some time ago someone used something like 18 objects in a row against me. I'd need more or less 3 months to recuperate what I'd lost in 5 minutes, with an expenses of very few money. Anyway Beppino seems to like them, so I haven't cancelled them. But at the moment no more than 1 object of that type a week can be used agains the same hero, regardless of the object type and of who used it.

Anyway I'm trying to enhance usability at the moment. A modification on how the fight is presented has gone online today: hope you like it. Any suggestion is appreciated.
 
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Last Edit: 2009/11/16 14:42 By taised.
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#1098
SuperMungo (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
taised wrote:
QUOTE:
Yes I agree with, the tournament should be more important than now, but I don't think that giving more glory is the right way of doing it. Something different should be done. Maybe giving something like a merit star that can be spend to reach some special achievement?

Don't give the winner too much advantage that can be used in fights. It is hard enough to catch up as it is. Instead, there should be some mechanism that makes it easier for weaker heros to catch up. But I don't have any suggestions on how, yet.


taised wrote:
QUOTE:
But at the moment no more than 1 object of that type a week can be used agains the same hero, regardless of the object type and of who used it.

A good start!


taised wrote:
QUOTE:
Anyway I'm trying to enhance usability at the moment. A modification on how the fight is presented has gone online today: hope you like it. Any suggestion is appreciated.

Yes, definetely an improvement.
 
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#1099
taised (User)
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Re:Things to do & suggestions (semi-official list) 2 Years, 2 Months ago  
SuperMungo wrote:
QUOTE:

Don't give the winner too much advantage that can be used in fights. It is hard enough to catch up as it is. Instead, there should be some mechanism that makes it easier for weaker heros to catch up. But I don't have any suggestions on how, yet.


I think that tournaments divided in elements or tournaments for low level hero only could be good. But let's think about it.
 
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